The second stage of animate film making:About 3d modeling\
3d models represent a 3d objects using a collection of points in 3d space.3d models are widely used anywhere in 3d graphics.3d models are used in wide variety of fields.
The movie industry uses them as characters and objects for animated and real-time motion pictures.
3d models can be divided in two categories
There are five popular waysto represent a model
- Splines &patches modeling-like NURBS,splines and patches depend on curved linesto define the visible surface.patches fall somewhere between nurbs and polygons in terms of flexiblity
- sculpt modeling-(often generated by Subdivision surfaces of a polygon control mesh)
A modern render of the iconic Utah teapot model developed by Martin Newell (1975). The Utah teapot is one of the most common models used in 3D graphics education.